Here are some of my level art contributions to the largest Battlefield map ever... Halvoy.
During the production of Firestorm I worked as a level artist across many locations, but it was Hansen Farms where I spent the majority of my time and focus.
Set in idyllic rural Norway, the Farmland is expansive and crosses multiple biomes. Working closely with level designer Ian Walker, I was responsible for taking the Farms from the initial design layout to the finished article, using asset libraries made by the artists at DICE Stockholm and EA Shanghai.
A big shout out to the rest of the team at Criterion who, in some way, would have made a valuable contribution to the content of these images.
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